Design a data structure that supports all following operations in average O(1) time.
Note: Duplicate elements are allowed.insert(val): Inserts an item val to the collection.remove(val): Removes an item val from the collection if present.getRandom: Returns a random element from current collection of elements. The probability of each element being returned is linearly related to the number of same value the collection contains.
Example:
// Init an empty collection. RandomizedCollection collection = new RandomizedCollection(); // Inserts 1 to the collection. Returns true as the collection did not contain 1. collection.insert(1); // Inserts another 1 to the collection. Returns false as the collection contained 1. Collection now contains [1,1]. collection.insert(1); // Inserts 2 to the collection, returns true. Collection now contains [1,1,2]. collection.insert(2); // getRandom should return 1 with the probability 2/3, and returns 2 with the probability 1/3. collection.getRandom(); // Removes 1 from the collection, returns true. Collection now contains [1,2]. collection.remove(1); // getRandom should return 1 and 2 both equally likely. collection.getRandom();--------------------------
class RandomizedCollection {
private static Random random = new Random();
private Map<Integer, Set<Integer>> map;
private List<Integer> list;
private int index;
/** Initialize your data structure here. */
public RandomizedCollection() {
index = 0;
list = new ArrayList<>();
map = new HashMap<>();
}
/** Inserts a value to the collection. Returns true if the collection did not already contain the specified element. */
public boolean insert(int val) {
boolean rt = false;
if (!map.containsKey(val)) {
map.put(val, new HashSet<Integer>());
rt = true;
}
map.get(val).add(index);
if (index == list.size()) {
list.add(val);
}else {
list.set(index, val);
}
index++;
return rt;
}
/** Removes a value from the collection. Returns true if the collection contained the specified element. */
public boolean remove(int val) {
if (!map.containsKey(val) || map.get(val).isEmpty()) return false;
int pos = map.get(val).iterator().next();
map.get(val).remove(pos);
int endValue = list.get(index - 1);
map.get(endValue).add(pos);
map.get(endValue).remove(index - 1);
list.set(pos, endValue);
index--;
return true;
}
/** Get a random element from the collection. */
public int getRandom() {
return list.get(random.nextInt(index));
}
}
/**
* Your RandomizedCollection object will be instantiated and called as such:
* RandomizedCollection obj = new RandomizedCollection();
* boolean param_1 = obj.insert(val);
* boolean param_2 = obj.remove(val);
* int param_3 = obj.getRandom();
*/
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